Gravitas progress update

A quick update on Gravitas development progress.

I addressed the biggest problems I found just running it:

  • Added some open fonts.
  • Fixed the worst layout issues.
  • Made the zoom a bit less extreme.

I also sorted out packaging the app up for a Mac, including:

  • Native ARM64 (Apple Silicon) support (which apparently is only recently supported on MonoGame).
  • Universal app bundle (also supporting Intel Macs).

These are full-screen screenshots taken on my MacBook Pro.