Gravitas progress update
A quick update on Gravitas development progress.
I addressed the biggest problems I found just running it:
- Added some open fonts.
- Fixed the worst layout issues.
- Made the zoom a bit less extreme.
I also sorted out packaging the app up for a Mac, including:
- Native ARM64 (Apple Silicon) support (which apparently is only recently supported on MonoGame).
- Universal app bundle (also supporting Intel Macs).
These are full-screen screenshots taken on my MacBook Pro.










